Updated
Updated · unknownworlds.com · Jul 8
Subnautica 2 Ships 1.1 Update With FOV Slider and 6 Biomod Unlocks
Updated
Updated · unknownworlds.com · Jul 8

Subnautica 2 Ships 1.1 Update With FOV Slider and 6 Biomod Unlocks

3 articles · Updated · unknownworlds.com · Jul 8

Summary

  • Unknown Worlds pushed Subnautica 2’s Early Access 1.1 update live as a free automatic download, adding a long-requested FOV slider and reworking early-game progression.
  • Six Biomods can now be unlocked from Biolabs, up from four, while creature scans open extra passive slots and Creative mode now grants all Biomods by default.
  • Community-driven quality-of-life changes also let players sprint on land, improve base-building placement and deconstruction feedback, and stop audiologs from auto-playing for all multiplayer users.
  • Dozens of fixes target crashes, save-loading problems, Nvidia laptop 60-FPS caps, performance drops, stuck fauna, scanning issues and Lifepod cutscene softlocks.
  • The patch follows pre-release details from Anthony Gallegos and also updates privacy disclosures ahead of planned proximity chat in the next 1.2 release.

Insights

How does the new Bioscanner and biomod system alter the classic Subnautica experience of vulnerability and discovery?
Is Subnautica 2's 'non-violent' philosophy compromised by new tools designed to stun and flinch aggressive creatures?
Following a CEO's exit and legal settlement, what does this first update reveal about the studio's future and creative freedom?