Updated
Updated · DualShockers · Aug 16
Big Walk Players Flag 8 Fixes for Voice Chat, Climbing and Stability
Updated
Updated · DualShockers · Aug 16

Big Walk Players Flag 8 Fixes for Voice Chat, Climbing and Stability

2 articles · Updated · DualShockers · Aug 16

Summary

  • Eight player-requested changes center on communication and reliability in Big Walk, with complaints spanning short proximity chat range, sparse audio controls, unstable servers and unclear walkie-talkie feedback.
  • Voice tools draw the heaviest criticism: players say nearby chat cuts out too easily, music and ambient sounds drown out speech, and radios need a clearer indicator when two users transmit at once.
  • Traversal and inventory friction also stand out, with calls for a basic climbing mechanic, separate drop and throw buttons, and self-access to backpack and side-strap items instead of relying on teammates.
  • Matchmaking is another suggested addition, aimed at helping solo buyers or players without regular groups join co-op sessions in the multiplayer exploration game released on August 4 by House House and Panic.

Insights

Will developers sacrifice their strict cooperative vision to fix Big Walk's most frustrating multiplayer mechanics?
Are solo players permanently locked out of the island's mysteries without a hidden matchmaking update?