Big Walk Players Flag 8 Fixes for Voice Chat, Climbing and Stability
Updated
Updated · DualShockers · Aug 16
Big Walk Players Flag 8 Fixes for Voice Chat, Climbing and Stability
2 articles · Updated · DualShockers · Aug 16
Summary
Eight player-requested changes center on communication and reliability in Big Walk, with complaints spanning short proximity chat range, sparse audio controls, unstable servers and unclear walkie-talkie feedback.
Voice tools draw the heaviest criticism: players say nearby chat cuts out too easily, music and ambient sounds drown out speech, and radios need a clearer indicator when two users transmit at once.
Traversal and inventory friction also stand out, with calls for a basic climbing mechanic, separate drop and throw buttons, and self-access to backpack and side-strap items instead of relying on teammates.
Matchmaking is another suggested addition, aimed at helping solo buyers or players without regular groups join co-op sessions in the multiplayer exploration game released on August 4 by House House and Panic.