Modern Warfare 4 Developers Tighten Balance Ahead of Beta, Citing 15 Years of Smarter Players
Updated
Updated · IGN · Aug 20
Modern Warfare 4 Developers Tighten Balance Ahead of Beta, Citing 15 Years of Smarter Players
3 articles · Updated · IGN · Aug 20
Summary
Infinity Ward said Modern Warfare 4’s pre-beta balancing work is focused on stopping game-breaking strategies before players can exploit them at scale.
Jacky Reynolds said the average Call of Duty player is far better than 15 years ago, forcing developers to test weapons, perks and systems against abusive combinations.
One target is avoiding a repeat of 2009’s Modern Warfare 2 exploit, where One Man Army let players restock grenade launchers and fire effectively infinite rounds across maps.
The studio said it is not deliberately shipping overpowered weapons for later nerfs, and expects the first beta weekend to generate feedback that will shape further tuning.
The broader aim, Reynolds said, is to keep Modern Warfare 4 fun without sacrificing fairness as highly skilled players probe for weaknesses in its sandbox.