Updated
Updated · Push Square · Aug 21
Double Fine Launches Aug. 31 Kickstarter to Turn 1 Fan-Picked Prototype Into a Game
Updated
Updated · Push Square · Aug 21

Double Fine Launches Aug. 31 Kickstarter to Turn 1 Fan-Picked Prototype Into a Game

3 articles · Updated · Push Square · Aug 21

Summary

  • Double Fine said Amnesia Fortnight 2026 will let Kickstarter backers choose four game ideas from a live online game jam, with one of those prototypes later becoming a full small game.
  • Aug. 31, 2026 is the Kickstarter launch date, and the campaign will also offer merchandise and other rewards tied to the studio’s community-driven development event.
  • The announcement outlines Double Fine’s next step after regaining independence from Microsoft, framing fan input as part of how the studio will decide what to build next.
  • 23 employees were laid off at the end of last month as Double Fine resized for survival, with Tim Schafer saying independence required the studio to become financially sustainable.

Insights

Can Double Fine's upcoming Kickstarter campaign replicate their historic 2012 success now that they are independent again?
How will handing creative decisions over to financial backers impact the artistic integrity of Double Fine's next game?
What hidden challenges await the newly independent studio as they pivot from Microsoft's backing to a fan-funded model?