Vávra Praises DLSS 5 Shadows in Kingdom Come 2, Despite 50% Frame-Rate Hit
Updated
Updated · techpowerup.com · Aug 30
Vávra Praises DLSS 5 Shadows in Kingdom Come 2, Despite 50% Frame-Rate Hit
3 articles · Updated · techpowerup.com · Aug 30
Summary
Daniel Vávra said DLSS 5 makes Kingdom Come: Deliverance 2’s lighting and character faces look closer to Warhorse’s original intent, especially in shadow detail.
Warhorse had struggled for years to render shadows from hats, hoods, helmets and small props on characters, and Vávra said DLSS 5 finally fixes that gap between artists’ workstations and the shipped game.
He still acknowledged a steep cost: the current implementation roughly halves frame rate, limiting its appeal even as he called it an excellent upgrade to the character lighting model.
Vávra also argued the tech could improve older games, though debate remains sharp—58% of respondents in a TechPowerUp poll said they do not want AI altering games at all.