Updated
Updated · techpowerup.com · Aug 30
Vávra Praises DLSS 5 Shadows in Kingdom Come 2, Despite 50% Frame-Rate Hit
Updated
Updated · techpowerup.com · Aug 30

Vávra Praises DLSS 5 Shadows in Kingdom Come 2, Despite 50% Frame-Rate Hit

3 articles · Updated · techpowerup.com · Aug 30

Summary

  • Daniel Vávra said DLSS 5 makes Kingdom Come: Deliverance 2’s lighting and character faces look closer to Warhorse’s original intent, especially in shadow detail.
  • Warhorse had struggled for years to render shadows from hats, hoods, helmets and small props on characters, and Vávra said DLSS 5 finally fixes that gap between artists’ workstations and the shipped game.
  • He still acknowledged a steep cost: the current implementation roughly halves frame rate, limiting its appeal even as he called it an excellent upgrade to the character lighting model.
  • Vávra also argued the tech could improve older games, though debate remains sharp—58% of respondents in a TechPowerUp poll said they do not want AI altering games at all.

Insights

Could NVIDIA's DLSS 5 neural rendering revive older games, or will its AI aggressively erase their original artistic soul?
Why is the director of Kingdom Come 2 praising a controversial AI tech that slashes game performance in half?