Updated
Updated · UploadVR · Sep 15
Arcturus Vision Adds 6MP Color Passthrough to Steam Frame for $149
Updated
Updated · UploadVR · Sep 15

Arcturus Vision Adds 6MP Color Passthrough to Steam Frame for $149

1 articles · Updated · UploadVR · Sep 15

Summary

  • $149 Arcturus Vision Camera plugs into Steam Frame’s PCI-E expansion port to replace its monochrome passthrough with 2464×2464 true-color video per eye at 60fps by default.
  • Two 32MP Sony RGB sensors deliver up to 6.1MP per eye—above Quest 3’s 4MP and just below Apple Vision Pro’s 6.5MP—with an optional 144Hz half-resolution mode.
  • The add-on also turns Frame into a spatial video recorder, capturing 10-bit HLG HDR stereoscopic footage plus headset position data for Arcturus’s “stabilized immersive playback.”
  • That tracking data can also feed Gaussian-splat workflows, though creating new splats still requires open-source tools on a Linux PC with an Nvidia GPU.
  • The upgrade addresses a key Steam Frame weakness in mixed reality and basic surroundings awareness, but it adds battery-life pressure to a headset already seen as power-constrained.

Insights

Valve's new $149 add-on transforms the Steam Frame, but how severely will this full-color upgrade drain your headset's battery life?
With Half-Life: Alyx now standalone, does this new 3D camera accessory secretly position Valve to dethrone the Apple Vision Pro?
Why did Valve leave crucial color passthrough out of the base Steam Frame, forcing users to buy a modular expansion?