Updated
Updated · UploadVR · Oct 22
RAID VR Demo Shows 30-Minute Promise as 2-Player Combat Feels Too Safe
Updated
Updated · UploadVR · Oct 22

RAID VR Demo Shows 30-Minute Promise as 2-Player Combat Feels Too Safe

2 articles · Updated · UploadVR · Oct 22

Summary

  • Steam Next Fest’s RAID VR demo delivers an easy-to-grasp customs-inspection loop, with scans leading to quick ship interceptions and a rank-4-to-rank-6 run lasting just over 30 minutes.
  • Combat is the weak point: most boarded ships confine players to a small rectangular zone, making firefights feel restrictive, easy and often over in under a minute.
  • Two-player co-op in the demo also raises questions about scale, because the full game targets four players and the cramped interception space already feels tight for one.
  • Full smuggler raids with multiple rooms show the game can support freer movement, which makes the more common checkpoint encounters feel even more constrained by comparison.
  • Quest pricing lists the game at $12.99, with a $9.99 preorder, and the review concludes the accessible sci-fi shooter is worth wishlisting if the final release deepens the action.

Insights

Will RAID VR unlock true roomscale freedom, or will restrictive combat hold back this promising sci-fi shooter?
Why did a game praised for immersive physical interactions rely on immersion-breaking timed reloads instead of manual ones?