Updated
Updated · Lifehacker · Oct 28
Apple’s iPhone Duo Debuts 10 Apps Built for Its New Folding Design
Updated
Updated · Lifehacker · Oct 28

Apple’s iPhone Duo Debuts 10 Apps Built for Its New Folding Design

3 articles · Updated · Lifehacker · Oct 28

Summary

  • Ten early iPhone Duo apps are showcasing how Apple’s first foldable iPhone can change software design, using the hinge, outer display and half-open modes as core controls rather than gimmicks.
  • Several apps turn the fold into the main interaction: Orisuji has 69 maze levels solved by folding, Toastie uses closing the phone to cook sandwiches, and Marbles Unhinged changes ramps and speed with angle shifts.
  • Others lean on the Duo’s dual screens and laptop-like posture, including Tiny Computers’ retro keyboard setup, Flipcorder’s inner-and-outer display camcorder view, and Dex Fold, which only works when unfolded.
  • Pricing ranges from free to $10 unlocks, with examples like Deck-Man at $5 and Foldissimo charging $10 for all songs, suggesting developers are testing both novelty and monetization on the new form factor.
  • The lineup points to Apple’s broader bet that a fundamentally new iPhone shape can spark fresh app ideas, from retro interfaces to games and educational pop-up-book experiences.

Insights

Will Apple’s iPhone Duo create the first must-have foldable apps, or are these clever hinge tricks still just launch-day novelty?
Can Apple’s adaptive iOS and developer ecosystem finally solve the foldable software problem that rivals have struggled with for years?