Bonnie Studios Ports Half-Life to PS1 at 17 FPS, Seeks Valve Approval for Code Release
Updated
Updated · ixbt.games · Jul 30
Bonnie Studios Ports Half-Life to PS1 at 17 FPS, Seeks Valve Approval for Code Release
1 articles · Updated · ixbt.games · Jul 30
Summary
17 FPS native gameplay on an original PlayStation 1 was shown by Bonnie Studios, which said Half-Life was captured directly from an SCPH-9002 console rather than an emulator.
Rust code written from scratch powers both the engine and renderer; performance reportedly sits near 20 FPS most of the time, dropping to 10-16 FPS in larger areas.
100 ms capture delay makes the footage look less responsive than the console feels, Bonnie Studios said, framing the video as a real hardware demo rather than a concept demake.
Valve has been asked to approve the project, and Bonnie Studios plans to publish the source code if no objection arrives within about a month.
A release would still require a legally purchased Steam copy of Half-Life, with a converter using the PC files to build a PlayStation disc image.