Updated
Updated · fallout.bethesda.net · Jul 30
Fallout 76 Cuts Infestations Boss Health, Plans Fall Reward and Travel Changes
Updated
Updated · fallout.bethesda.net · Jul 30

Fallout 76 Cuts Infestations Boss Health, Plans Fall Reward and Travel Changes

3 articles · Updated · fallout.bethesda.net · Jul 30

Summary

  • Bethesda said it has already lowered Infestations boss health after last week’s mid-season update made fights feel too slow and too costly for players.
  • The studio said the boss had been overtuned without enough extra rewards, and expects the lighter HP reduction to keep encounters moving while still giving more players time to join and earn loot.
  • This fall, players will need to clear Infestations enemies to summon the boss, a change Bethesda said is designed to work alongside the health reduction.
  • The fall update will also refresh rewards with more ammo, guaranteed legendary drops from mobs and a chance for bosses to drop mod boxes, while adding free fast travel to teammates in Infestations.
  • Bethesda also plans a new smoke marker to replace the current green map circle and a setting to disable Infestations notifications and visual overlays.

Insights

Will Bethesda's health nerfs to Fallout 76's massive bosses finally fix the endgame, or just make farming four-star loot too easy?
How will the shift from glaring map circles to immersive smoke signals change the way players hunt for Appalachia's deadliest threats?
Could the requirement to slaughter enemy waves before summoning the boss actually make Infestation farming take longer despite health nerfs?