Updated
Updated · Eurogamer.net · Aug 11
Panache Digital Still Uses AI on 1666: Amsterdam, Vows None in $30 Final Release
Updated
Updated · Eurogamer.net · Aug 11

Panache Digital Still Uses AI on 1666: Amsterdam, Vows None in $30 Final Release

2 articles · Updated · Eurogamer.net · Aug 11

Summary

  • Panache Digital said AI tools are still being used on 1666: Amsterdam, but Patrice Désilets said that use is shrinking and no AI-made assets will remain in the shipped game.
  • Earlier backlash over generative-AI traces in the playable prologue, in-game paintings and marketing materials prompted an apology, with Désilets saying some assets had slipped through an old pipeline.
  • 75 variations in seconds was the practical appeal for the roughly 70-person studio, he said, though the team now needs that speed less as development progresses.
  • 1666: Amsterdam has been in production since 2020 and launches in PC early access on Aug. 25 for $30, with PS5 and Xbox Series X/S versions also planned.

Insights

Will removing all AI assets delay the launch, or is the zero AI promise just a clever PR illusion?
If AI placeholders saved crucial time, could abandoning them entirely jeopardize the game's final quality?