Updated
Updated · GamesIndustry.biz · Aug 12
Pearl Abyss Q2 Revenue Falls 41.4% to ₩192.6 Billion as Crimson Desert Boost Fades
Updated
Updated · GamesIndustry.biz · Aug 12

Pearl Abyss Q2 Revenue Falls 41.4% to ₩192.6 Billion as Crimson Desert Boost Fades

1 articles · Updated · GamesIndustry.biz · Aug 12

Summary

  • ₩192.6 billion in second-quarter revenue missed Pearl Abyss's guidance, while operating profit dropped 68.1% to ₩67.6 billion and net profit fell 58.3% to ₩70.9 billion.
  • Crimson Desert's March launch tailwind eased after a first-quarter earnings surge, and the company cited channel sales splits, regional pricing differences, physical-package recognition lags and refund-guarantee deferrals.
  • 2.11 million Crimson Desert copies sold in the quarter generated ₩136.1 billion, with digital accounting for 82% of units; North America and Europe supplied 75% of revenue, and console still made up 34%.
  • Pearl Abyss now sees full-year revenue at ₩709.8 billion to ₩743.8 billion and operating profit at ₩315.5 billion to ₩345.2 billion, while preparing DLC, a Switch 2 launch in H1 2027 and DokeV in H2 2028.

Insights

Why did Pearl Abyss raise its full-year financial guidance despite suffering a massive profit crash this quarter?
How are hidden refund guarantees and delayed physical sales masking the true financial success of Crimson Desert?
With launch hype fading, can a rumored multiplayer mode and a 2027 Switch port save the franchise momentum?