Updated
Updated · digitalfoundry.net · Aug 11
Gears of War: E-Day Beta Showcases 60fps UE5 Visuals Ahead of October 6 Launch
Updated
Updated · digitalfoundry.net · Aug 11

Gears of War: E-Day Beta Showcases 60fps UE5 Visuals Ahead of October 6 Launch

3 articles · Updated · digitalfoundry.net · Aug 11

Summary

  • Gears of War: E-Day’s beta gives the clearest look yet at The Coalition’s October 6 release, with Xbox Series X targeting 60fps while deploying UE5 features including Nanite, hardware Lumen and MegaLights.
  • 60fps comes with trade-offs: puddle reflections omit some animated foliage and transparent-surface specular effects, while the game’s dusty art direction helps mask the need for constant glossy ray-traced reflections.
  • Series X performance mode holds a mostly steady 60fps in versus matches but can dip into the 50s in horde mode; balanced runs at 40fps and quality at 30fps, with subtle visual gains over performance.
  • Series S cuts internal resolution to about 576p in performance and balanced modes and roughly 720p in quality, replacing some ray-traced effects with screen-space reflections while broadly matching Series X frame-rate behavior.
  • The beta also shows less environmental destruction than earlier single-player footage, suggesting the biggest set-piece damage may be reserved for the campaign even as the multiplayer build positions E-Day as a strong console UE5 showcase.

Insights

Can Unreal Engine 5's groundbreaking MegaLights truly save current-gen consoles, or are persistent visual compromises the new normal?
What hidden campaign secrets are being masked by the limited multiplayer beta ahead of this highly anticipated Xbox release?
Why did The Coalition secretly downgrade multiplayer destruction in the E-Day beta, and will it return for the October launch?