Liam McIntyre Shapes 200-Year-Old Wolverine for Sept. 15 PS5 Debut
Updated
Updated · Deadline · Aug 13
Liam McIntyre Shapes 200-Year-Old Wolverine for Sept. 15 PS5 Debut
3 articles · Updated · Deadline · Aug 13
Summary
Sept. 15 is the release date for Insomniac’s Marvel’s Wolverine, where Liam McIntyre says he aimed to make Logan feel grounded, vulnerable and distinct while handling both voice and motion capture.
A younger Wolverine with memory loss drives that approach: Logan starts after an amnesic event, joins Team X, and struggles to understand the rage, nightmares and buried past shaping him.
Motion capture forced a different performance style than stunt work, with McIntyre saying Wolverine’s physicality became a team effort with stunt performer Seth Austin while face cameras tracked subtle expression.
Hugh Jackman’s long shadow still looms, but McIntyre said the game’s advantage is intimacy—players will experience being Wolverine directly, not just watch him, with Insomniac balancing brutal combat against a more human character arc.