Updated
Updated · BoLS · Aug 18
Warhammer 40K Orks Gain 4 Key Datasheet Changes as GW Reworks WAAAGH and Weapons
Updated
Updated · BoLS · Aug 18

Warhammer 40K Orks Gain 4 Key Datasheet Changes as GW Reworks WAAAGH and Weapons

3 articles · Updated · BoLS · Aug 18

Summary

  • Games Workshop’s new Ork datasheets introduce four standout rule shifts: the new Hunter ability, multi-profile weapons, revised kombi-weapon options, and Riled Up, which can push units into a WAAAGH state.
  • Hunter appears to add attacks against targets with matching keywords rather than changing weapon stats, a notable break from older anti-target rules that often relied on effects like Lethal Hits.
  • Killa Kans now show the move toward one weapon with multiple profiles, letting players use different firing options without locking models into separate gun builds.
  • Kombi weapons also split back into distinct options, while more weapons move to flat shots and flat damage instead of variable rolls such as D3.
  • The reveal also hints at a broader Ork rebalance: WAAAGH no longer appears to grant +1 Strength or +1 Attack, potentially trimming some of the army’s melee punch ahead of the new codex.

Insights

Is Games Workshop making Orks stronger overall—or just replacing their iconic WAAAGH burst with steadier, more tactical pressure?
Could Riled Up and the Stompa create the most important new Ork combo in Codex: Orks?