Updated
Updated · Tech Times · Sep 18
Games Workshop Lets Salamanders Fire Flamers in Melee for 1CP in New 40K Codex
Updated
Updated · Tech Times · Sep 18

Games Workshop Lets Salamanders Fire Flamers in Melee for 1CP in New 40K Codex

3 articles · Updated · Tech Times · Sep 18

Summary

  • Forged in Fire gives an engaged Salamanders unit a one-phase exception: for 1 Command Point, its Torrent weapons lose Blast, gain Close-Quarters and pick up +1 Attack, letting flamers shoot in melee.
  • That matters because Blast normally bars Torrent weapons from firing while locked in combat across the entire current edition, making this the first army-specific rule to override that restriction.
  • Forgefather's Seekers also pushes Salamanders' close-range style army-wide, granting Assault to all ranged attacks and +1 Strength within 12 inches, with extra objective-and-shoot utility for Infernus Squads under Vulkan He'stan.
  • The same Codex: Space Marines preview also overhauled Raven Guard with force-wide Stealth and new concealment tricks, as Games Workshop prepares the 232-page book for pre-order on Sept. 19.

Insights

As Games Workshop pushes an elite playstyle, which non-compliant chapters are secretly next in line for a massive rules overhaul?
Will the new DP costs for specific Space Marine chapters revolutionize competitive play, or secretly cripple their tournament viability?
Could the promise of expanded army-building actually force Warhammer players into rigid, single-build strategies to stay competitive?