Updated
Updated · Wccftech · Nov 6
Zelda Ocarina of Time Remake Reaches 60 FPS on PC Emulators Within 2 Days
Updated
Updated · Wccftech · Nov 6

Zelda Ocarina of Time Remake Reaches 60 FPS on PC Emulators Within 2 Days

3 articles · Updated · Wccftech · Nov 6

Summary

  • Lichii now runs the Ocarina of Time remake at 60 FPS in the opening area and Great Deku Tree, up from 20-30 FPS at launch, after fixing most early visual glitches.
  • A user on X said the latest Lichii build delivered stable 4K 60 FPS with clear visuals, leaving only minor stutters and freezing instead of bloom, artifact and slow-motion problems.
  • Eglantine appears less polished but largely playable: one user with a Ryzen 5700X and RTX 5070 reached the Kokiri Sword, though foliage flicker, lighting faults, desynced audio and framerate slowdowns remained.
  • Two Ocarina-specific Eglantine branches pushed in the past day targeted the biggest issues, including white flashes, AMD black scenes, vegetation washout and pipeline bottlenecks, with caching work spread across 16 sessions.
  • The rapid gains underscore how quickly Switch 2 emulation is advancing, even as Nintendo's own release still relies on FSR 1.0 rather than the DLSS hardware the console supports.

Insights

How did open-source developers make the Switch 2's highly anticipated Zelda remake playable on PC in just 24 hours?
Why did it take an unofficial PC hack to reveal the true visual potential hidden beneath Nintendo's official remake?
Will Nintendo take drastic legal action now that PC emulators are fixing their new Zelda game's graphics overnight?