Updated
Updated · slantmagazine · Nov 14
Nintendo Releases Ocarina of Time Remake for Switch 2, Updating a 1998 Classic
Updated
Updated · slantmagazine · Nov 14

Nintendo Releases Ocarina of Time Remake for Switch 2, Updating a 1998 Classic

3 articles · Updated · slantmagazine · Nov 14

Summary

  • November 5 brought Nintendo’s Switch 2 remake of The Legend of Zelda: Ocarina of Time, a near-identical structural retread that sharply refreshes the 1998 game’s visuals, controls and pacing.
  • The biggest gains come from movement and combat: on-command jumping, snappier swordplay and more aggressive enemies make the adventure feel faster and more playable while preserving its atmosphere and spatial design.
  • That restraint also limits the overhaul, with condescending guidance, straightforward puzzle logic and item-locked dungeon structure largely intact; when puzzles change, they are usually made clearer rather than deeper.
  • Visually, the remake trades the N64 original’s abstraction for handcrafted detail without chasing realism, presenting Hyrule as a deliberate reinterpretation rather than a definitive replacement.
  • The result is a strong in-house Nintendo remake by the main Zelda team—technically impressive and affectionate, but also a sign of an industry still leaning on familiar classics.

Insights

With record-breaking sales in just four days, could this wildly successful remake unlock the vault for other trapped N64 classics?
Does adding fully voiced cutscenes and modern mechanics to a 1998 masterpiece ruin its original atmospheric charm, or perfect it?