Updated
Updated · GamesIndustry.biz · Aug 18
Immens Builds AI Game Engine, Targeting Steam’s 70% Unity-Unreal Grip
Updated
Updated · GamesIndustry.biz · Aug 18

Immens Builds AI Game Engine, Targeting Steam’s 70% Unity-Unreal Grip

1 articles · Updated · GamesIndustry.biz · Aug 18

Summary

  • Founded in April by Epic and Guerrilla veterans, Immens is preparing a proof-of-concept demo this month and says development is running about twice as fast as first expected.
  • The startup is pitching the engine as a way to cut game-making costs by letting smaller teams extend core systems faster with AI-guided code rather than prompt-based content generation.
  • Its founders argue current engines are too monolithic, so Immens is being built around flexible architecture and open standards that can plug into tools such as Blender and Maya.
  • Unity and Unreal powered roughly 70% of games released on Steam in 2025, giving Immens a steep challenge even as developers look for cheaper workflows in a rough market.
  • Immens has only first funding commitments so far and remains a lean team of three founders plus helpers, betting a small, controlled build can hit an AI-driven industry opening.

Insights

Will Immens' promise of AI-assisted, modular workflows liberate game developers, or just create fragmented technical nightmares?
Can a tiny team of veterans using AI truly dismantle the billion-dollar monopolies of Unreal and Unity?